All the files and directories we will need to work with to create a new unit will be placed inside this parent directory (for the remainder of the tutorial I will refer to the 'SupCom Mods' directory as the parent directory or /).
For example, create a directory on your desktop and call it something like 'SupCom Mods'. To begin, lets start by creating a modification folder on your local machine. Furthermore, mods allow many different players to quickly include and share changes to the game (such as new units) very quickly. Mods provide the gamer with greater flexibility as they can be enabled/disabled before any match. Mods allow the developer to create new unit files and include them into the game easily rather than modifing existing core game files. One of the best (and most straightforward) ways to successfully create and add new units to Supreme Commander is by creating a modification (mod).
There are only a couple of tools required to make new units (models and such nonwithstanding):